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MacOS Kotlin Multiplatform Build

Budget: $30 - $250 / ⭐ (0)

Application Packaging, Continuous Integration, Debugging, Documentation, Kotlin, Software Development, Software Engineering, Software Testing

The codebase is already written in Kotlin Multiplatform; the desktop target compiles cleanly on Windows and Linux. I now need the macOS (Intel-chip) variant produced, verified and, if necessary, tweaked so the executable runs the embedded local-LLM logic exactly as it does on the other platforms... (Budget: $30 - $250 USD, Jobs: Application Packaging, Continuous Integration, Debugging, Documentation, Kotlin, Software Development, Software Engineering, Software Testing)
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