UE5 Frame-Accurate Brawler Combat System
3D Animation, C++ Programming, Game Design, Game Development, Gameplay Programming, OpenGL, Unity 3D, Unreal Engine
I'm looking for an experienced Unreal Engine 5 gameplay programmer to build the core melee combat system for an original 3D action brawler, in the spirit of classic PS2-era brawlers like Urban Reign: close-range fights, strikes and grapples, reversals, and juggles...
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