Unity Game Designer (AI Assisted)
unity3d, game-development, game-customization
Preferred qualifications
- Experience: Intermediate
We’re a small mobile games studio building casual games for iOS and Android across genres such as puzzles, colouring, logic and word games. We work AI-first: Claude Code writes much of the code, and we need a strong Unity developer to direct it, review it and own the hard parts.
What you’ll do
Build core gameplay loops, input, camera and game feel
Build Unity editor tools for procedural level generation and automated solvability checks
Keep games at 60 fps on mid-range Android using URP and GPU instancing
Write automated tests for gameplay logic
Integrate RevenueCat, AdMob and Unity Gaming Services
Must have
3+ years of Unity C# with shipped mobile titles (links required)
URP, GPU instancing and mobile profiling
Daily use of an AI coding agent (Claude Code, chat gpt etc)
Nice to have
Puzzle or casual game experience
Shader Graph
Python for build or pipeline scripts
3D technical art: Blender, cleaning AI-generated models, PBR baking
AI Animation
VFX with particle systems or VFX Graph
Unity asset store
Engagement
Hourly rate but you will need to work to agreed fluid milestones/checkpoints. Each milestone has a clear deliverable, and we review it before the next one starts. We begin with a small fixed-price test task, and strong performers move onto the hourly contract.
To apply
Start your proposal with the word “SHIP” and answer. DO NOT USE AI to answer this brief, any AI generated response to this brief will be automatically dismissed.
To apply:
Links to mobile games you shipped, and what you built on each.
How do you check and correct code written by an AI agent?
Any APKs you have already made using AI?
What kind of games you play?
Open job
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