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AI real-time translation for WoW: Midnight with an addon

Budget: $100.0 FIXED / ⭐ 0.00 (0) Germany

english, ocr-algorithms, python

I need a way to translate the game into German in real time while keeping the game client itself in English. ChatGPT previously recommended the following approach: My Recommendation I would split the project into three components: WoW Addon (Lua): Detects quest, NPC, and other relevant text, then displays German translations in-game. Local Translation Service (e.g., Python): Reads new text from the SavedVariables, translates it using a local model (for example, through Ollama), manages a translation cache, and writes the translated results back. Local AI Model: A compact model such as Qwen or Gemma can provide very fast translations on modern hardware. In addition, a glossary for World of Warcraft terminology (locations, classes, factions, spells, etc.) can be used to ensure consistent translations. This approach provides a fast solution that does not automate gameplay and is limited to translating text. As a result, it reduces the risk of conflicting with Blizzard's policies. Of course, only Blizzard can definitively determine whether a specific implementation complies with its rules, so invasive techniques such as memory access, hooking, or input automation should be strictly avoided. I could also design a complete architecture for you, including the Lua addon, a Python service with Ollama integration, and a translation cache. The project would be approximately 500–1,000 lines of code and could serve as a solid foundation for a working prototype.
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