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Game Development Training

Költségvetés: $400.0 FIXED / ⭐ 4.88 (137) United Arab Emirates

ages-7plus, hybrid, ios, android, game-development, java, mobile-game, android-app-development, game-design

Job Overview: We are looking for an engaging and creative Freelance Game Development Trainer to teach a 12-year-old student the fundamentals of mobile and video game development. The ideal candidate should have a strong background in game design and beginner-friendly coding, with the ability to simplify concepts for young learners. The focus of this training will be more on game design, creativity, and logic-building, while gradually introducing coding concepts used in mobile game development. Key Responsibilities: Conduct interactive online training sessions tailored for a young learner (age 12) Teach game design fundamentals (core focus area): Game mechanics Storyboarding Character design Level design UI/UX basics for games Introduce mobile game development concepts Teach beginner-level coding for games (age-appropriate): Scratch / Blockly (preferred for beginners) Basic Python or C# (optional, depending on student level) Guide the student in building simple playable games Use tools such as: Scratch Unity (basic level) GameMaker / Construct Encourage creativity, problem-solving, and logical thinking Provide assignments, mini-projects, and feedback Track student progress and adapt teaching pace accordingly Required Skills & Qualifications: Experience in game development or game design Prior experience teaching kids or beginners (highly preferred) Strong understanding of: Game design principles Basic programming logic Mobile game concepts Ability to make learning fun, interactive, and engaging Good communication skills and patience with young learners Preferred Qualifications: Experience with tools like Scratch, Unity, Roblox Studio, or Construct Background in animation or storytelling for games Portfolio of simple games or projects Training Details: Mode: Online (Zoom/Google Meet) Duration: 1–2 months (flexible) Frequency: 2–3 sessions per week Session Length: 60–90 minutes Deliverables: At least 2–3 simple playable games/projects Basic understanding of game design and coding logic Final mini-project (student-created game)
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