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Unity Developer Multi-Player Game Project

Budget: $6.0 - $9.0 HOURLY / PART_TIME ⭐ 5.00 (2) USA

unity3d, game-development, c#

Qualifiche preferite

  • Esperienza: Livello base
  • Job Success: 80%+
  • Preferito Rising Talent
  • Guadagni min.: $1,000+
I'm building a game in Unity 6 (URP, new Input System). Design work is complete I need a developer to help turn it into playable code. The project is scaffolded from Code Monkey's Kitchen Chaos course, so familiarity with that codebase is a big plus: https://unitycodemonkey.com/kitchenchaoscourse.php What you'll work on: - Interactive station mechanics (multi-phase timed player interactions) - Order/request queue and fulfillment loop - Timer and escalating-pressure systems - Later: multiplayer networking, AI companion behavior, combat Desired skills: - Unity 6 (6000.x), URP - C# clean, readable, commented - New Input System - ScriptableObject-driven data architecture - State machines and event-driven design - Local and/or networked multiplayer (Netcode for GameObjects a plus) - Git / Git LFS - Completed or familiar with Code Monkey's Kitchen Chaos course - NavMesh / Unity AI Navigation (nice to have) Details: - Rate: $8/hour - Ongoing, part-time to start, long-term potential - Milestone-based with regular check-ins - Full project details shared after NDA To apply: Send links to Unity projects you've shipped or built (GitHub, itch.io, Steam). Applications without work samples will be skipped.
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