Frontend Developer for Kids' App
Budget: $2500.0
FIXED /
⭐ 0.00 (0)
Singapore
mobile-app-development, android-app-development, ios-development, ipad-app-development
Project Overview:
We are looking for a skilled frontend developer to build a lightweight, highly visual web application designed for in-store touch tablets/kiosks. The sole purpose of the app is to let children create their own seamless, tileable patterns using our pre-made Creative Library of images. The project needs to be fully completed, tested, and deployed within 2 months.
Target Audience & Environment:
Users: Children (needs a simple, large, intuitive UI with no complex menus).
Hardware: In-store tablets/short kiosks (touchscreen-first interface, locked in landscape orientation).
Key Features Required:
The Art Board (Canvas): A central canvas area where users can build their design.
Creative Library Sidebar: A scrollable drawer containing our pre-made PNG elements. Users drag-and-drop or tap an element to place it on the canvas.
Canvas Interactions: Kids can tap an item on the canvas to move it, scale it (pinch/handles), rotate it, or delete it (trash bin icon).
Real-Time "Tile" Preview: A small side-window or toggle feature that instantly shows how their current canvas looks when tiled seamlessly across a large surface.
Save/Print Functionality: A simple "Done" button that flattens the pattern, generates a high-resolution seamless repeating pattern image (JPEG/PDF optimised for Postcard or Gift Wrap dimensions), and saves it to a local folder or sends it to a local network print queue. No user login or account creation required.
Tech Preferences:
HTML5 / CSS3 / JavaScript
Canvas framework like Fabric.js, Konva.js, or p5.js to handle the heavy lifting of image manipulation.
The app should be built as a Progressive Web App (PWA) or a localized web app so it can run fullscreen offline/locally on a kiosk browser.
What We Provide:
All PNG assets for the Creative Library.
Final print size dimensions and technical specs.
To Apply, Please Share:
Examples of any interactive canvas, drag-and-drop, or pattern/photo-editing web apps you have built.
Which JavaScript framework/canvas library you would recommend for this 2-month timeline and why.
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