Blender Python Scripting for Rendering
Budżet: $200.0
FIXED /
⭐ 4.96 (14)
Australia
python, scrapy-framework, automation, django-framework, machine-learning, blender3d, 3d-rendering, 3d-modeling, 3d-design, photorealistic-rendering
Preferowane kwalifikacje
- Doświadczenie: Średniozaawansowany
We need help automating a Blender rendering workflow for a clear trading card case. The file already has lighting set up, and we want to swap out four images: the card label front, card label back, card front, and card back. The goal is to streamline the process so we can render the same scene with different images automatically. We’d like someone who can make adjustments as needed and has experience rendering clear glass or plastic materials. Experience with shiny, reflective, or holographic effects is a plus.
Blender file too large to attach but can be provided to any considered candidate.
This job requires the following:
A suitably powerful PC for rendering and 3D work.
1. Integrate an existing LABEL.blend with a CASE.blend file.
2. Ensure lighting and reflections remain accurate
3. Create 6 pre-set render and lighting positions (3 examples have been attached)
4. Create automations for changing the label front+back and card front+back to then render into an output folder. I envision this to be a CSV file of sorts with:
i) file_name
ii) labelfront_name
iii) labelback_name
iv) cardfront_name
v) cardback_name
vi) renderstyle_template (There are about 6 render styles which are just pre-set camera positions to render the output.)
What is provided:
case.blend
label.blend
All images of labels and cards.
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